Strength: This is either whatever or garbage for Arcane Tricksters.Spells like Mirror Image and Blur become the order of the day. You’ll need a high Constitution (more than 14) and good AC, but with Cunning Action, Uncanny Dodge and Evasion on your pocket, you should do well despite lacking a higher Hit Dice. Depending on your party, you may be shoehorned into this role. Tank: this is the guy that diverts the enemy’s attention to keep other party members safe.With spells like Hold Person, Suggestion and Hypnotic Pattern, you can wreck an encounter under the right circumstances. You can kinda do this before level 9, and after that you can be very good at it. Controller: This is the guy that debuffs, locks and annoys the enemy in general.Whatever happens, these two roles must be covered by you, or there’s a high chance you’ll be a liability to the party. Skills you need: Perception, Investigation, Thieves’ Tools Skills you want: Persuasion/Deception, Intimidation Skills you need: Deception/Persuasion, Insight Note that the value of each of these roles is campaign-dependant in a classical dungeon crawl, there’s not much value in being a face, for example. This role has many subdivisions, but as long as you excel in at least one of these you’re good to go. Skillmonkey: With 4 class skills, Expertise, Reliable Talent and spells, others will expect you to solve exploration and interaction problems for them.The main tools the AT brings to the table in this aspect are Booming Blade and Versatile Trickster, but some other spells can be of help. As a rogue, you already have the bases for that (Sneak Attack and Cunning Action) covered. Whatever you do, this needs to be covered. Striker: This is the guy that deals high amounts of damage to a single target at a time.As an Arcane Trickster, this is what you need to be: These are the things each character can do well. If you want a sneaky caster: Bards and Druids are probably what you want. Other archetypes can deal damage more efficiently, and other classes can do it better. If you need the baddest damage: You won’t ever be behind in damage, but you won’t be the best. WHEN SHOULDN’T YOU PLAY AN ARCANE TRICKSTER There’s never a dull level in the AT career. If you want to get cool stuff at every level: Level 5 Rogues get Uncanny Dodge you get Uncanny Dodge and more spells! Level 7 Rogues get Evasion you get Evasion and 2nd-level spells! Level 14 Rogues get Blindsense you get Blindsense and a kickass 3rd-level spell. Arcane Trickster screams variety: there’s always something new you can do, and there are always fresh ideas to be explored. If you want a more diverse Rogue: Thieves, Assassins and Swashbucklers have their own merits, but once you figure out their modus operanti, you could get bored with them. If you want to be good at stuff: When it comes to skill, only a selected few can match the Rogue, and with Arcane Trickster’s spells in the mix, you can do stuff more easily or much more interestingly.
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